Trying to maximize DPS and Survivability at the same time
with a set of 3 cards to make good use of the bonus stats
and getting a 'boost' of vitality with aromine
and AGI, STR 'boost' with wild feral +.
Abilities
NOT WASTING stats on opening abilities Like.
Shadow assault 1/5
since bosses doesn't fall,
and players fall with just one point on this skill and the time down will be the same, be it with 1 or 5 points, so not worth wasting more than 1 point on it.
Dark illusion 0/5
only used while hidding, it means you'll use it only one time per battle.
SHOULD get
Poisoning Weapon 5/5
because it will be a constant damage on monster or player.
AoE Abilities
Grimtooth and Shadow Fang 1/5 and 1/3 respectively
Spread Poison and get more combo points depending on the quantity of monsters surrounding you.
Cooldown Abilities
Shadow Strike 5/5
grants you 3 combo points, should only be used if you have less than or 2 combo points, if you use that with more than 2 you'll kinda waste a cooldown.
Shadow Explosion 5/5
High damage, ALWAYS use that when out of cooldown.
Set of cards
Venom Secrete Bug set
those cards alone give you just 41 agi and 41 str, but the sum of +23 bonus of each stats raise it to 64 with only 3 cards leaving up to you to decide the other two cards.
Aromine of Abyss Card [Rare+]
best suvivability [28 vit] and good agi and str.
Feral Barbaro Card [Normal+]
i don't know if it will give you twice the bonus of cards, if does not, just use Wild Feral Barbaro Card [rare+] that IMO is one of the best balanced card for assassins, same agi and str, with 20 vit and you'll also reach an excelent result.